Name | Class | Faction | Notes / Tactics |
Scout | Fighter | Cangacian | Weak and low damage fighters, but fast and agile. They can be hard to hit with capital weapons so make sure you have anti-strike craft weapons or ships with you |
Interceptor | Fighter | Cangacian | More tank and damage then a scout, but slightly less agile and speedy. Still hard to hit with capital weapons |
Assault corvette | Corvette | Cangacian | Anti strike craft unit. Will do mostly hull and little armour damage. |
Missile corvette | Corvette | Cangacian | Anti strike craft unit. Will do almost all hull and very little armour damage. |
Assault frigate | Frigate | Cangacian | Weak tank compared to the other factions, but still a big enough threat due to its damage. Mixed Armour and Hull damage |
Missile frigate | Frigate | Cangacian | Weak tank compared to the other factions, but still a big enough threat due to its damage. Does a huge amount of hull damage |
Command ship | Destroyer | Cangacian | Strong tank but weaker damage then the assault frigate. If grouped up with frigates, destroy those first |
Missile platform | Turret | Cangacian | Stationary turret that deals mostly hull damage. Anti strike craft / unarmoured |
Defense platform | Turret | Cangacian | Stationary turret that deals a mix of hull and armour damage. |
Base | Station | Cangacian | Objective in strikes. Unarmed but tanky, with a bit of armour and a huge hull pool |
Hyperspace beacon | Beacon | Cangacian | Acts as a spawning point for enemies in the 'Station defense' strike. Needs to be destroyed as part of the strike objectives |
Scout | Fighter | Tanoch | Weak and low damage fighters, but fast and agile. They can be hard to hit with capital weapons so make sure you have anti-strike craft weapons or ships with you. Better stats than the Cangacian variant |
Interceptor | Fighter | Tanoch | More tank and damage then a scout, but slightly less agile and speedy. Still hard to hit with capital weapons. Better stats than the Cangacian variant |
Attack bomber | Fighter | Tanoch | Tankier but less agility and speed then the Tanoch interceptor. Will do mostly armour damage and little hull damage. If not dealt with they will strip your escorts and flagship of its armour |
Assault corvette | Corvette | Tanoch | Anti strike craft unit. Will do mostly hull and little armour damage. Better stats than the Cangacian variant |
Missile corvette | Corvette | Tanoch | Anti strike craft unit. Will do almost all hull and very little armour damage. Better stats than the Cangacian variant |
Assault frigate | Frigate | Tanoch | Middle of the line when it comes to tank compared to the other faction, but will do a lot of hull damage and quite a lot of armour damage |
Missile frigate | Frigate | Tanoch | Middle of the line when it comes to tank compared to the other faction, but will do massive hull damage and a bit of armour damage |
Destroyer | Destroyer | Tanoch | Tanky brawlers but very slow. Make sure that move units that are targeted by the destroyer outside of its range |
Temple Fleet defense | Turret | Tanoch | First seen in the 'Temple Tonaati' mission. These turrets are NOT meant to be fought. Find a gap in the defense line and rush past the defenses. |
Scout | Fighter | Yaot | Weak and low damage fighters, but fast and agile. They can be hard to hit with capital weapons so make sure you have anti-strike craft weapons or ships with you. More tank but less agile version of the Tanoch scout |
Pulse fighter | Fighter | Yaot | Tanky fighters that will do mostly armour damage. If left alone they will strip armour of escorts and your flagship |
Assault corvette | Corvette | Yaot | Tanky corvettes that will do a mix of hull and armour damage. Easier to hit then the other factions corvettes |
Assault frigate | Frigate | Yaot | Most durable frigate of all factions. Will do a lot of armour and hull damage. If a strike craft is targeted by one of them, try to dock it immediately |
Destroyer | Destroyer | Yaot | Tanky brawlers but very slow. Make sure that move units that are targeted by the destroyer outside of its range. Has a ton of armour so make sure you stack up on anti-armour damage |
Carrier | Flagship | Yaot | Escorted by a lot of strike craft, less tank than the Yaot destroyer, but still a threat if not dealt with |
Battlecruiser | Flagship | Yaot | Strongest unit that you can fight (for its tier). Has a ton of armour, hull and firepower. Destroy its escort first and bring bombers to strip its armour. |
Deep Space Torpedo | Frigate | Yaot | Used in the 'Tanochet' mission. Need to be destroyed before they reach the targeted stations. BE AWARE that upon destruction, it'll do AoE damage around itself, enough to insta-kill frigates. |
Drone | Fighter | Progenitor | Easy to hit but tanky fighters, doesn't do a lot of damage compared to the other fighters |
Mover | Fighter | Progenitor | Easy to hit but tanky fighters, doesn't do a lot of damage compared to the other fighters. Only hostile fighter that has armour. (Classed a fighter in HWM, movers are corvettes in HW2) |
Tormentor | Frigate | Progenitor | Ion frigate like progenitor unit, seems to be relatively weakly tanked but will try to shoot a progenitor beam from a distance |
Mine | Mine | Progenitor | Layed inbetween the gaps of the defensive line of the main quest 'Temple Toonati'. They do no armour damage but a lot of hull damage. They will destroy your strike craft when you cross the gap, so make sure you dock them before you make the cross |
Keeper | Destroyer | Progenitor | Can only be found in the tutorial and as a fail mechanic during progenitor activities missions, has the highest combat power of all enemies. Run while you can |